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In August 2025, the Chinese animated film “Nobody” grossed牙醫診所設計 over 1.1 billion yuan within 20 days of release, earning a high rating of 8.6/10 on Chinese movie review site Douban. Meanwhile, the game “Black Myth: Zhong Kui” sparked global buzz at Gamescom 2025 in Cologne, Germany, with just 退休宅設計a teaser trailer, which garnered over 7 million views on the video platform Bilibili within eight hours. The Chinese cultural sector has witnessed a “double hit,” as Chinese animation and t禪風室內設計he大直室內設計 Guochao (liter天母室內設計ally “national trend”) attracted international attention.

The film “Nobody” deeply integrates traditional Ch日式住宅設計inese culture, with scene compositions inspired by classical Chinese landscape painting, costumes incorp醫美診所設計orating folk paper-cutting art, and movement designs hinting at shadow puppet她愣了愣,先是眨了眨眼,然後轉身看向四周。ry elements. For example, the “Langlang Mountain’s fog” scene experimented with over 20 ink-wa的手,急切地懇求著。 .sh rendering techniques to showcase Chin“這是真的?”藍沐詫異的問道。ese aesthetics. The film infuse空間心理學s the spirit of traditional painting into modern animation, achieving innovation while preserving tradition. At the same time, its “narrative of ordinary people,” focusing on the workplace struggl設計家豪宅e綠裝修設計s of the nameless monsters, resonates widely, shattering the stereotype that animation is only for young children.

The teaser trailer of “Black Myth: Zhong Kui” drew global attention at Gamescom, hitting over 7 million views on Bilibili within eight hours. Details such as Zhong Kui’s official hat, architectural elements, and monster designs are all derived from traditional Chinese c無毒建材ulture. The development team also visited histo健康住宅rical sites and used 3D scan侘寂風ning t,簡直讓他覺得驚艷,心跳加速。o replicate architectural textures, turning traditional culture into the medium for resonance. Its theme, “Easy to catch mountain ghosts, hard to slay inner demons,” sparked widespread discussion among working professionals.
The popularity of these two works is a natural result of the accumulation of Chinese animation and the Guochao, reflecting the rising strength of China’s cultural and creative industry. “Nobloft風室內設計ody” was crafted by a team of over 600 people over three years, achieving “strand-level” detail in animation. The Black Myth game series has broken through AAA games development barriers; “Black Myth: Wukong” sold over 20 million copies worldwide, laying the technolo樂齡住宅設計gical and reputational foundation for “Black Myth: Zhong Kui.” This demonstrates that original Chinese creations not only satisfy the domestic market but also possess 私人招待所設計international competitive中醫診所設計ness.
《浪浪山小魔鬼》票房破11億,國漫國潮正在“會所設計出圈”
2025年8月,動畫電影《浪浪山小魔鬼》上映20天總票房破11億,豆瓣評分高達8.6分;游戲《黑神話:鐘馗》僅靠一支先導預告片,便在德國科隆游戲展引發全球熱議,B遊艇設計站播放量8小時破700萬。 中國文明領域迎來“雙爆款”,國漫國潮勝利“出圈”。
《浪浪山小魔鬼》深度融會傳統文明,場景構圖源自傳統山川畫,服飾含平易近間剪紙藝術,動作設計暗含皮影戲元素,如“浪浪山云霧”場景嘗試20余種水墨襯著計劃,呈現中式美學。其將傳統THE R3 寓所繪畫魂融進現代動畫,實現“守正創新”。同時,以“無名小親子空間設計妖”職場窘境為暗語的“大人物敘事”引發共鳴,受眾廣泛,打破動畫“低幼化”刻板印象。
《黑神話:鐘馗》先導預告片在身心診所設計科隆游戲展引全球熱議,B站8小時播放量破700萬。預告片老屋翻新中鐘馗官帽、場景建筑細節及怪物設計均源自傳統文明,團隊還走訪古商業空間室內設計跡用3D掃描還原建筑肌理,讓傳統文明成為共情載體,其“捉山中鬼易,斬心中鬼難”的主題引發職場人熱議。豪宅設計
兩部作品火爆是國漫國潮積累后的必定爆發,背后是中國文創產業實力躍升。《浪浪山小魔鬼》超600人團隊耗時3年打磨,綠設計師技術達“發絲級”細節養生住宅;《黑神話》系列則衝破3A游戲開發壁壘,《黑神民生社區室內設計話:悟空》全球銷量超2000萬份,為《黑神話:鐘馗》奠基新古典設計技術與口碑基礎。這證客變設計明中國原創能滿足外鄉市場,更具備國際競爭力。
文 | 記者 彭紀寧
翻譯 | 曾敏
審校 | 洪婷
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